Level Editor
This project was a level editor made with Unreal Engine's 4 Blueprints to learn how to change the player controller in real time and learn about UI. Sadly this project was lost when my drive died on me but I could manage to rescue a video of it. It's features were:
Grid based object placement
Ability to rotate objects before placing them
Ability to move the grid vertically (not shown in video)
Differrent types of objects to place on the level
Ability to remove placed objects