Level Editor

This project was a level editor made with Unreal Engine's 4 Blueprints to learn how to change the player controller in real time and learn about UI. Sadly this project was lost when my drive died on me but I could manage to rescue a video of it. It's features were:

  • Grid based object placement 

  • Ability to rotate objects before placing them

  • Ability to move the grid vertically (not shown in video)

  • Differrent types of objects to place on the level

  • Ability to remove placed objects

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Movement Shooter Prototype

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Voxel World