Farewell
Farewell is a 3D Puzzle-Adventure game developed by a group of students from PrimerFrame, myself included. It was developed in 6 months by a team of 6 people. The main things I did in Farewell are:
Game Design, Level Design and Puzzle Design
Implementing the gravity mechanic
Collectables system
Interaction systems
Illumination
VFX and Post-Processing
Helped with Production plans
GALLERY